Since its early-access release in 2013, the Path of Exile has grown steadily during the past few years. Available both on PC and Xbox One, featuring re-designed mechanics for the game consoles, the developers at Grinding Gear Games have released several expansions that have greatly enhanced the content of the game and millage, offering veterans new dungeons to explore, monsters to fight, and loot to find. But in the next major update, the creators have a slightly different idea in-mind for the community, which will allow adventurers to start capturing beasts, instead of slaying them.
In the forthcoming Bestiary update, which wil be released on March 2, players will be able to join the Bestiary Challenge League, allowing adventurers to capture monsters and store them in a player base called the Managerie. In this new area, you will be able to invite friends to see the many beasts you have captured and also interact with new NPC characters to learn more about the league and your expectations. The monsters you find are not just for performance, as capturing the rare beasts often yields access to higher-end weapons and armor. Known as Beastcrafting, you can sacrifice beasts and key monster parts at the Managerie's blood alter to power up some of your more valuable weapons. But in doing so, you'll summon powerful boss monsters that have to be defeated.
In conversation with Path of Exile's lead designer and producer Chris Wilson, he explained their approach to the many updates, and how Grinding Gear Games wants to ensure that current and returning players will have something new to play.
In addition to new areas and monsters to battle, the Bestiary update will also provide a range of quality of life updates and balance, including new gems, skills and revamps to the Ascendancy classes.
The returning players can also look forward to some changes to the Atlas as well. As one of the more dense, lengthier forms of content in the game, veterans were able to clear most content of Atlas' maps - which provided access to smaller encounters that yielded high-rewards. But in the upcoming update, you will be able to return to previously completed nodes on the map and replay them with a higher difficulty - resulting in the battle of new poe items and monsters. One boss in particular is the Uber-Elder, who is very difficult, Wilson claims that the developers themselves have not beat it yet.
With the Path of Exile continues to be strong, the lead designers said that they are still committed to the games for many years to come. And with a fairly creative emphasis on monster hunting on the way, which still focuses on the loot in the run, the developers have some strange, but innovative plans in store for the game.